T’ssara is a gorian nation state located in the south central region of the Wildlands. It is the origin homeland of the gor of the Wildlands.
A Diverse People
Dara & Gor
While T’ssara had a diverse population, it is ruled-over mostly by gor, who consider the region their origin homeland. It is the gor who built the nation’s many enchanting towns, the Althean Shrine, as well as the Bridge of Eos. Gor take great pride in their homeland and work diligently to protect it.

nation
mountains, forest
dara, gor, anaqua, humans, wulfurians
1.9 million
coastal (humid), alpine
Blackhorn
ancient exarchs, druidic
textiles, ceramics, animal oils, chimes, vegetables, horses
lumber, leather goods, wine & spirits, clothing
Bridge of Eos
The Bridge of Eos is a national landmark and is one of the most important locations in all of the Wildlands. This 55 mile long stone bridge was built to connect the west regions of the continent to the east.
Pax’s Way – The Great Road
The Great Road is the longest continuous trade route on the continent covering nearly 2,000 miles. It begins at Orias Pass in T’ssara and travels through the central, north and west regions of the continent, ending in northern Ardessmus. Multiple sub-trade routes extend from the main road into all the nations.
The Oracles of Aricon
Oracles of Aricon are a group of arcane Woodslin gor. This group consists of 6 druids and 2 sorcerers. They also control a group of 40 rangers who are known as the Guardians of Aricon. Each member is considered a “Twilight Oracle”, with the exception of the rangers, who serve exclusively to protect them.
These oracles live in a small forest village located within a rocky grotto at the Glade of Turamar. It is also known as the Aricon Sanctuary. Located in this sanctuary is what the oracles call the Theater of Telling. This is a sacred location where the oracles channel the gods and serve as mediums for their messages.
Everdeep and Haxan Valcromin
A portion of the Everdeep exists below the northern and west region of T’ssara. This subterranean network of tunnels and massive caverns is where many Haxan valcromin live. It is also the domain of Akanos, a dark and mysterious valcromin giant who is worshipped by many haxan.
Notable Locations
Blackhorn
Located in the north-central region of T’ssara, Blackhorn is largest town in all of T’ssara. It is considered the capital city of T’ssara and it is where the lordship of the land resides.
Orias Pass Trade Center
Orias Pass is a large town situated along the east coast of the T’ssara Strait, where the Bridge of Eos meets the shorts of T’ssara. The town holds thousands of people. While most of T’ssarian population were gor, Orias Pass held a population composed of different humanoid races. Humans, jurell and and some Atharion dara were also common.
Orias Pass is known as a large trading town, and it was a critical location for continental trade. It is also known for its extraordinary structures, including the great Damaris Hall. Several areas of Orias Pass featured cobblestone streets, some that are lined with Titan Gloomross, ornate oil lamps, beautiful fountains, stone gardens.
Pentos
Pentos was an ancient town founded by the Gor, nestled among the hills and valleys of T’ssara. It bore the marks of centuries-old Gor architecture, with towering stone walls and deep-set archways carved from rough mountain stone. The Gor had crafted Pentos as a place of resilience, building it to withstand the fierce winter winds and occasional torrents that swept through T’ssara. The stone buildings were adorned with intricate etchings that told tales of early Gor migrations and battles against wildland creatures. It was said the town had once been home to the Gor’s earliest high council, where their proud and raucous debates echoed through the stone corridors like ancient music. Today, Pentos lay weathered yet stalwart, its walls whispering of the rich heritage of the Gor who had walked there for generations.
Chaliya
Chaliya stood as a small, secluded village tucked in the wooded hills of eastern T’ssara, marked by winding paths and hidden glens. It was known for its closeness to the natural world, where towering trees and lush foliage seemed to embrace the small settlement. Built with earthen materials and surrounded by carved wooden totems, the villagers of Chaliya had an affinity for simple living and the practice of old magic. Here, one could hear tales of spirits that guarded the forests, and at twilight, the villagers lit oil lamps crafted from hollowed stones, casting an otherworldly glow upon the paths. The village was protected by ancient guardians, who, it was believed, once saved Chaliya from a devastating wildfire. Chaliya remained a place where the mystical and the everyday blended seamlessly, and travelers seeking the forest’s hidden knowledge found their way to its shadowed paths.
Eudoxa
Eudoxa was a dual-layered village, carved directly from the earth itself. Above ground, the remnants of ancient stone ruins sprawled, their jagged lines softened by time but steeped in the silent majesty of the Ashen Jurrel who had built them. Over time, the Haxan Valcromin invaded the area in the third century MA, attempting to reshape the ruins into fortifications of their own. The result was a haunting blend of Jurrel craftsmanship and rough Haxan modification, a place marked by struggle and survival. Beneath the surface, however, lay the true heart of Eudoxa—a sprawling, subterranean “dungeon city” veiled in shadow. Here, stone corridors wove into labyrinthine meeting halls, where outlawed factions gathered, trading secrets and power in darkened chambers. The air was thick with the mystery and danger of ancient magic, and the subterranean halls echoed with whispers that hinted at hidden treasures and ancient curses, remnants of those who had dared to claim Eudoxa for their own.
Bridge of Eos
The Bridge of Eos was an awe-inspiring marvel of architecture, stretching for just over 50 miles across the T’ssara Strait, connecting the continents like a colossal artery. Built from massive stone blocks and adorned with statues of long-forgotten guardians, it was the pride of the Wildlands, a testimony to human ambition and ingenuity. Known as the beginning of the “Great Road,” or Pax’s Way, the bridge not only provided a passage but also became a floating city in its own right. Over 8,000 people lived and traded on the bridge, with structures rising upon its surface and descending into the strait’s depths below, forming homes, shops, temples, and inns. Legends held that the bridge was enchanted to withstand storms and the passage of time, crafted with stones blessed by the ancient mystics of T’ssara. Merchants, soldiers, and wanderers from across the land crossed it daily, seeing it not only as a route but as a symbol of endurance, connecting the diverse lands and cultures of the continent.
Everdeep Canyon
Everdeep Canyon was a striking natural formation, its ochre-colored rock stretching across the vast southwest of T’ssara. This canyon ran for miles, slicing through the landscape like a scar etched by the gods themselves. At ground level, the view was breathtaking—a series of jagged cliffs and spiraling rock formations that glowed red in the setting sun, casting long shadows across the vast chasms below. Within the canyon, small, reflective pools of clear water collected, serving as oases for the few who dared call this place home. These remote inhabitants—Earthen Jurrel, Fyreburhl, and Red Dara outcasts—built precarious dwellings along the cliff walls, hidden sanctuaries of stone and mud that blended seamlessly with the canyon’s rugged face. Lore spoke of hidden caves within Everdeep that led to an underground river, a place of refuge for those fleeing the world above, or seeking secrets lost to the ages. It was whispered that only those who truly belonged to the Wildlands could navigate the hidden paths and survive the unpredictable winds that swept through Everdeep, carving the stone and testing the resilience of all who lived within its depths.
Chime Caravans
Chime caravans are a common sight in T’ssara. Dozens of caravans with many wagons in each travel through Orias Pass to the Great Road (Pax’s Way) heading towards traders in other areas of the continent. Chime caravans are such a common sight, it’s nearly impossible not to see them when traveling through T’ssara. Given the popularity and demand of the Chime fruit, typically, these trade caravans are guarded by gor.
Titan Gloomross
A Titan Gloomross was an oversized mushroom that grows natively in parts of southeast T’ssara, as well as the southern region of Vüdos. This rare, exotic fungi can grow up to 8 ft tall.
